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Friday, 21 November 2008

Updates on the World-Wide-Mind project are not here but rather at the World-Wide-Mind blog.

Updates on my genealogy research are not here but rather at the Genealogy blog (and blog archive and Blennerhassett Challenge blog).

This page is for everything else.



New PhD
  • Bernard Gorman gets PhD, 2008. Thesis title: Imitation Learning Through Games: Theory, Implementation and Evaluation

Turing Test


Research with Bernard Gorman
  • Bernard Gorman and Mark Humphrys, "Imitative Learning of Combat Behaviours in First-Person Computer Games", 10th International Conference on Computer Games (CGAMES-07), Louisville, Kentucky, July 2007.

  • Christian Bauckhage, B. Gorman, C. Thurau & M. Humphrys, "Learning Human Behavior from Analyzing Activities in Virtual Environments", MMI interaktiv journal, 2007, Issue: 12 Pages: 3-17.

  • Gorman, B., Fredriksson, M. and Humphrys, M., The QASE API - An Integrated Platform for AI Research and Education Through First-Person Computer Games, International Journal of Intelligent Games and Simulations (IJIGS), Volume 4 Issue 2, June 2007.

  • Bernard Gorman, Christian Thurau, Christian Bauckhage, Mark Humphrys. Bayesian Imitation of Human Behavior in Interactive Computer Games. Proceedings of the 18th International Conference on Pattern Recognition (ICPR) 2006: 1244-1247.

  • Bernard Gorman, Christian Thurau, Christian Bauckhage, Mark Humphrys. Believability Testing and Bayesian Imitation in Interactive Computer Games. 9th International Conference on the Simulation of Adaptive Behavior (SAB 2006): 655-666. Springer, Lecture Notes in Computer Science, vol. 4095, pp.655-666, 2006.

  • B. Gorman and M. Humphrys. Towards Integrated Imitation of Strategic Planning and Motion Modelling in Interactive Computer Games. ACM Computers in Entertainment, Vol. 4, No. 4, October 2006.

  • Gorman, B., Fredriksson, M. and Humphrys, M., QASE - An Integrated API for Imitation and General AI Research in Commercial Computer Games, in Proc. IEEE 7th International Conference on Computer Games (CGAMES 2005).

  • Bernard Gorman and Mark Humphrys, Towards Integrated Imitation of Strategic Planning and Motion Modelling in Interactive Computer Games, Third Annual International Conference in Computer Game Design and Technology (GDTW 2005).


Research in general

Other AI research
  • Steven Harford gets PhD, 2006. Thesis title: Content-Based Retrieval of Melodies using Artificial Neural Networks.


AI in general

Masters research

Other AI research
  • John Kelleher gets PhD, 2003. Thesis title: A Perceptually Based Computational Framework for the Interpretation of Spatial Language in 3D Simulated Environments.

Turing Test

AI in general

Computers and Internet

Turing Test



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